Solutions / Consumer Apps

UGC built for app user acquisition

UA teams don't lose to bad targeting. They lose to creative that stopped working three weeks ago. Fluencify keeps a steady supply of native short-form video moving into your channels — briefed, produced, quality-checked, and cleared for paid, without adding a single step to your team's week.

Vetted ambassadors
8,000+Vetted ambassadors
Countries
60+Countries
Videos per month
10–5,000+Videos per month

Creative fatigue is a volume problem.

Every UA team hits the same wall, and it is rarely the one they budgeted for.

  • Winners decay faster than you can replace them

    A creative that carried your CPI for a month stops carrying it. Without a pipeline behind it, performance drops while you brief the next batch.

  • Agencies move on retainer time

    Weeks to brief, weeks to deliver, a spreadsheet at month-end. That cadence cannot feed an auction that rewards fresh creative.

  • Testing needs variants, not masterpieces

    Learning which hook works takes many cheap swings, not one expensive production. Most suppliers are priced for the opposite.

  • Rights get sorted after the fact

    Content you cannot legally run in paid is content you cannot use. Sorting that per creator, per campaign, is its own job.

Creative that looks native, not bought.

700,000+ short-form videos indexed across categories. We track which hooks hold attention and which trends are rising, and that intelligence becomes the brief your ambassadors shoot against.

Every video scored before you see it.

Nothing reaches your dashboard that has not been reviewed against your brand guidelines. You approve what runs; you never sift through what should not have been sent.

Performance visible while it happens.

Views, CPM, click-through, and cost per acquisition in real time, per creator and per format, so the next brief is written from evidence rather than instinct.

Built for teams buying installs at scale.

If creative supply is the constraint on your spend, this is the fit.

  • UA and growth teams

    You have budget to deploy and channels that reward volume. What you lack is enough distinct creative to keep them fed.

  • Performance marketers

    You want to test hooks, formats, and angles weekly, and you want the losers to be cheap.

  • App marketing leads

    You need creative that looks native to the feed rather than an ad someone skipped in 0.4 seconds.

  • In-house creative teams

    You want your own team on brand work, not on sourcing, chasing, and reviewing dozens of external creators.

Formats that move installs.

The angles our ambassadors produce most for app campaigns.

  • 01.

    Problem-to-app hooks

    Open on the frustration your app removes, land on the app as the fix. The highest-intent opening for a cold feed.

  • 02.

    In-app screen recordings

    Real usage, narrated by a real person. Shows the product doing the thing rather than describing it.

  • 03.

    Day-in-the-life integrations

    The app appears inside a routine instead of interrupting one. Reads as content, performs as an ad.

  • 04.

    Before-and-after outcomes

    The state your user is in now, the state they are in after. Simple, repeatable, and easy to produce many variants of.

From one call to shipped creative.

You direct the strategy. The operations stay ours.

  1. 01.

    Tell us your goals

    One onboarding call: product, audience, targets, brand guidelines. That is the last required work on your side.

  2. 02.

    We build your program

    Briefs built on competitor and trend data from 700,000+ indexed videos, matched to the right ambassadors for your ICP.

  3. 03.

    Creators produce, we control quality

    Every video is scored against your guidelines before it reaches you. You watch it come in live in your dashboard.

  4. 04.

    You test, we scale what works

    Real-time analytics on views, CPM, and performance. We double down on the creators and formats that win.

Questions about UGC for app UA

The ones UA teams ask on the first call.

01.

How fast can I get my first batch of creative?

Once your brief is in, we open the campaign to vetted ambassadors matching your exact ICP. They start applying immediately, and your first videos can be ready in as little as 24 hours.

02.

How many variants should I test per month?

It depends on spend, but the constraint is usually supply rather than appetite. We run programs from 10 videos a month up to 5,000+, and volume is the lever most UA teams are missing.

03.

Do I get usage rights for paid ads?

Yes. Full usage rights are built in. Run the content across paid ads and organic social with no extra licensing and no renegotiation.

04.

Can creators record inside the app?

Yes. Screen recordings and in-app walkthroughs are among the most requested formats for app campaigns, and the brief specifies exactly which screens and flows to capture.

05.

What CPMs should I expect?

Brands running influencer campaigns often see $15–25 CPM. Ambassador campaigns on Fluencify average $1–4. We optimise for top and bottom funnel metrics — CPM, click-through, conversion, and CAC — not views.

06.

How does pricing work?

Transparent per-video pricing. No commissions, no retainers, no markup. Rates drop as volume scales, and you only pay for approved, delivered content. Applications are free — you never work with a creator you don't want, and you never pay for a video you don't want.

Stop rationing your creative pipeline.

One call sets up the program. After that, fresh creative arrives every week without your team touching the operations.